Gregory and Victoria were on the verge of a breakthrough. Alas, their experiment has opened a series of portals and it's up to them to use their knowledge of chemistry to end the madness. Will they be able to overcome the hoards of monsters or find themselves the victims of an experiment gone awry?
Team Size: 9
Project Development Length: 16 Months
Showcases: Unity, Action Game Design
Development Context: Developed for Digital Dream Labs
Monstrous Molecules on Steam